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Stalled Monuments

Headline: Mausoleum Unstuck - Thanks Baltic!
Poster: Maxenkhemet
Date: 02/12/00 14:36:24
With the Mausoleum stuck at 99%, I noticed that there
was a single square of the base that had been skipped by the laborers
(it was on the far side of the building, so I hadn't noticed it originally).
Following Baltic's tip, I figured that that particular square had been
assigned to a laborer that was stuck, lost or on holiday. So (the short
story) I deleted all of the work camps, rebuilt one and, voila! the
new work camp spawned a laborer, who promptly went to the mausoleum
and finished it.
After several re-starts I tracked down the offending
work camp, but I never could find the specific laborer. Since the work
camp was on the far side of the river, I suspect that the ferry ride
had something to do with it, but I can't say for sure.
Conclusion: Once the game assigns a particular worker
to work on a particular part of a monument, it (the game) assumes that
the worker will complete the assignment. If the worker - for whatever
reason - is unable to complete the asignment, then the assignment is
simply never completed. Hmmm... I wonder if a time-out mechanism is
in order?
I would think that the same phenomenon is probably responsible
for a lot of the "frozen" monument construction that has been reported
by others in the forums.
The moral of the story: if monument construction stops
for no apparent reason, try deleting and rebuilding all of the supporting
industries - the construction guilds, work camps and any suppliers of
materials, if applicable. You might be able to get away with the ol'
delete/undo routine, to save some money. But be prepared to delete and
rebuild.
I hope this helps anyone else who experiences this phenomenon.
Good luck and may the gods smile upon you! - Max

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